Shot and
laser
When the A button is tapped, both the fighter and its options
discharge a round of bullets. I will call this the "shot".
When the A button is held down, the options come together in front
of the fighter and together fire a continuous laser beam. I will call this the "laser". Holding down the A button also
produces an aura around the fighter, which can harm any nearby
enemies. Obviously, I will call this the "aura".
Both the shot and the laser can be strengthened by collecting one
P icon. Four P icons will maximize the attack power of the fighter,
and any P-icon collected thereafter will add 10,000 points to the
score. Losing a fighter will bring your powered weapon down by one stage and your other weapon to its lowest power.
Bomb
When only the B button is pushed, all on-screen bullets will turn
into small aerial stars and some
on-screen enemies will be destroyed. When the A button is held and
then the B button is pushed, the ship will launch a wider, stronger
laser beam for a few seconds.
Players begin with three bombs in stock. Unless this stock is
full, collecting a B icon will refill one bomb in the stock. Losing
a fighter will add one bomb to the stock's maximum capacity until
there are six bombs in the stock's maximum capacity, and all of the
bombs will be refilled.
When the fighter already holds the maximum capacity of bombs,
collecting a B icon will add 10,000 points to the score and
increase the multiplier by one. For more information on this
multiplier, visit the page on bonuses in DoDonPachi.
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