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                       Player 
                        1 
                      General 
                        opinion:  
                        "This game is pish!" 
                         
                       
                      By 
                        Brian McLean 
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                Captain 
                  Skyhawk is a game that was just doomed from the start. Piss-poor 
                  graphics, drab level design, useless weapon upgrades and ~the~ 
                  number one cliched storyline (Stop the alien invasion!) make 
                  this game nothing short of breathtaking in its patheticness. 
                   
                  There is no intro to speak of in this game, quite possibly because 
                  there's no plot either. Yes, I know, shmups aren't required 
                  to have a good story. But this one doesn't even try. All you 
                  know is you're supposed to blow up stuff, pick up a few scientists 
                  along the way to build a big gun, and then destroy the alien 
                  invasion. Which takes us to the various missions... 
                   
                  Missions 1, 3, 5, 7 - 
                  Destroy Enemy Base. Basically, you fly through the level and 
                  once you get to the end you've got this diamond with domes at 
                  each point, and another dome in the center. If you get in front 
                  of any of these, they will shoot at you, otherwise you just 
                  sit and stare at each other. As you progress the cannons fire 
                  a bit faster, but it is still a pretty mindless fight. In missions 
                  3 and 7 the action is considerably faster, and your plane flies 
                  at breakneck speed through the level until you've died once. 
                   
                  Missions 2, 6 
                  - Drop Off Supplies. For whatever reason, you must fly through 
                  these levels and at two marked locations you drop supplies out 
                  of your plane like a bomb, trying to hit a hole in the ground. 
                  Vaguely interesting is that if you miss, the level loops until 
                  you get it right. So if you're looking for points or credits, 
                  this is probably the easiest route. 
                   
                  Missions 4, 8 - 
                  Pick Up Scientist. These are amazingly similar to all the odd-numbered 
                  levels, except in this case when you get to the end, you see 
                  the scientist being held prisoner by... Four pyramids with cannons 
                  on them! Oh, the horror! Destroy them just as you destroy the 
                  bases, then blow up the pyramid-like cage the scientist is in 
                  and you're done here. 
                   
                  Mission 8 (Part 3) - 
                  Destroy Alien Mothership. A very bland game ends with an equally 
                  bland final boss, a big red mass of missile launchers on stalks. 
                  Just destroy all the outer eyes (One shot kills each one), then 
                  the central one opens up, and the attack is exactly the same! 
                  15-20 shots into the middle eye and you've completed the game. 
                  No ending, either... You get a quick "Congratulations - 
                  Alien Invasion Destroyed" message on the mission screen, 
                  then Game Over. Truly pathetic. 
                   
                  Each mission has three parts actually, and except for the final 
                  mission the second and third parts of each mission are the same. 
                  After the first bit (what I detailed above), you have to survive 
                  about 30 planes in a Top Gun (or Afterburner) type of plane 
                  shooter. As you go through the game, the enemy planes go from 
                  firing no missiles at all to more or less every one getting 
                  a shot off on you before you take them down. Even so the enemies 
                  only come out of six places or so, and the missiles are easily 
                  avoided. 
                   
                  Part three is rather simple, you simply fly back up into space 
                  and have to dock with your station. It rotates, so you have 
                  to time your approach to match the station's speed, or you'll 
                  crash into the side. Really, that's making it more complex than 
                  it is. Fly up level with the entrance, and hit the dock button 
                  when the rotating station lines up with your plane. Simple as 
                  that. Once you dock, you get the chance to spend credits you've 
                  picked up along the way for upgrades to your plane. You can 
                  buy two types of missiles and some bombs, but I find them totally 
                  unnecessary. Just worry about your cannon. 40 credits (which 
                  you should have in two missions) will take you to level 5, and 
                  you can take the rest of the game in automatic. =) 
                   
                  One of the most frustrating things about this game is despite 
                  small changes in the play, it all seems so very much the same. 
                  The enemies are amazingly similar, in fact it seems like all 
                  they did to change them around was to switch the sprite and 
                  change how they moved a bit. All their shots are the same, unfortunately. 
                  The scenery is amazingly similar as well, and almost unbelievably 
                  bland throughout. Simple pyramids with a stick make up trees 
                  (nevermind that they're the same color as the ground under them), 
                  and the whole battlefield is essentially a grid with a few areas 
                  elevated so you can't go absolutely everywhere. 
                   
                  The sound in this game is fairly laughable as well. Music is 
                  totally nonexistent while you're actually playing, and the few 
                  simple ditties during the screens in between do little to satisfy. 
                  The sound effects fare a touch better, but not much. Your engine, 
                  your gun firing, the sound of your bullets hitting stuff, and 
                  the sound of the enemy firing back are going to be 90% of what 
                  you hear. The other 10% is comprised of the sound the planes 
                  make as they pass you by in part two of each mission. 
                   
                  The actual control of the plane is passable, but nothing to 
                  write home about. You can change your altitude, which seems 
                  totally pointless because you can hit ground targets from anywhere. 
                  So crank it up to the maximum and you'll have a few less obstacles 
                  to deal with. Otherwise, the steering of the plane is easy enough. 
                   
                  Are you turned off yet? Would you like some more? =) This is 
                  perhaps a bit nitpicky, but you ~never~ see the cannon you spent 
                  8 missions getting together in action! Once both halves are 
                  ready (Thanks to the scientists you rescued), all that's left 
                  is one final plane fight and then the mothership battle. But 
                  you still just use your regular gun for both of those. It just 
                  leaves you feeling like you could have saved 30 minutes or so 
                  getting to the end just by taking on the mothership from the 
                  start. 
                   
                  All this is not to say the game is a total abomination. I have 
                  seen worse efforts, although this is coming pretty close. Despite 
                  it all, the game is actually somewhat fun to play about halfway 
                  through, and then the monotony of it all just ruins it. It's 
                  certainly not worth any amount of cash for the cartridge except 
                  to the most die-hard collector that ~has~ to have one. There 
                  are far better NES shmups to play. The true shame, I think, 
                  is knowing that Rare had a hand in this mess, even though they 
                  usually cranked out much, much better titles then (Battletoads, 
                  anyone?), and they still do now. This is just an ugly blemish 
                  on their track record. 
                   
                  - Brian 
                 
                Brian 
                  didn't gave a score to game, so I refrain of putting any number 
                  here, unless Brian tells me to. 
                   
                   SCORE: N/A 
                   
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                       Player 
                        2 
                      General 
                        opinion:  
                        "This game rules!" 
                         
                       
                      By 
                        Aurang 
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                ARRGGGGGGGGG!!! 
                   
                  CAPTAIN SKYHAWK IS DA BOMBEST!!!!  
                 
                Everybody 
                  is entitled to their opinion, least of all me!  So I'll 
                  give it to you .  I truly love this game...not because 
                  it's all serious "I am the earth's last hope" type 
                  gungho game but because it is corny and whacky.  The game 
                  is a blast to play in my humble opinion, its like one of those 
                  over the top B movies that I just love for some reason.  
                  Actually when Captain Skyhawk was originaly released it had 
                  the best graphics available for the Nintendo Entertainment System.  
                  Not to mention it had a style so uniqe that Layer Selection 
                  2 was the only game that ever really duplicated its style.  
                  And as for music...pshht...who needs in-game stuff...hell its 
                  not really an issue for me on the NES, since the last NES game 
                  I reviewed got 9/10 and it only had one in-game BGM.  
                In 
                  my book, a 9/10 NES Shmup dont get any better than this :-) 
                   
                Of 
                  course I like to review Shmups as comparing them to the system's 
                  potential and the other games in the same catagory.  Thats 
                  why I gave Macross NES high marks...and why I'll do it with 
                  this one and continue to do with other Shmups.  
                Note 
                  to Brian...dont expect much from NES games nowdays, cause you'll 
                  get a whole lot less.  
                Anybody 
                  who has ever seen the box to this game can attest to its wackyness.  
                  He He He...geez, even the box was wacky...hahahaha...GOD I LOVED 
                  THAT GAME!!!  
                c 
                  ya later aviator  
                - 
                  Aurang -  
                 
                  SCORE: 9/10 
                     
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