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This pretty much speaks for itself. Remember the 30km, there's a quiz
later on.
Jeep: The Jeep can jump, and can fire any way it wants to. I don't know why they modelled the transport after a stingray, but after a long flight from HQ, this drops you off in the action. Boss 1: Hovercraft and lazers-bad combination. Boss 2: An even bigger stingray (is this Darius?) When the glass exposes the guns, blast away. Boss 3a: Blast the center while.... Boss 3b: heading for the opening in the circle that expands toward you. Boss 4a: This level starts on the ground and forces you to use a jet for the rest of the "real type shooter" level. The boss is a huge ship but not very challenging until... Boss 4b: The smaller escape pod breaks away and pounds at you.
Boss 5: Ahhh, the flame level. Why does every game need a temperature
dependent level (ice or fire?)
Boss 6: This was a letdown. The final boss is basically a bathtub stopper!
Blast the center shape while avoiding the endless barrage of enemies,
and you will see a new special weapon appear. THE END!! You've destroyed the giant mushroom thing, recovered the missing equipment, liberated the underground army, and wasted a few hours that you could have been doing something constructive. |
Thanks Roger! Away and have a wee lie down now, you must be needing it! |
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