MEGADRIVE - NCS
Reviewed by Keio
Lancer, released by NCS/Masaya, is a nice little Megadrive game that
never made it to the states, and while it may not match the "polish"
that one sees in games such as Thunderforce 4, it's quite addictive.
Your ship is equipped with an auto-firing normal blast which you keep
throughout the game, but the special weapon system is somewhat innovative,
and makes the game interesting. At the beginning, you get to choose
which type of Option you'd like your ship to have. In Gley Lancer, the
Options are what fire the special weapons, as your ship only has its
default blast. The special weapons are standard shooter fare, but that
isn't to say it's a bad thing. Weapons that fire quickly and can reach
across the entire screen, such as the Twin Shot, Laser, and Bound Shot
are the best to have in this game, though.
The graphics aren't nearly up to par with the Thunderforce games, and
the voices that speak at various points in the game are somewhat corny
("Stick to it, and believe in your power!" "A large enemy stands in
your way!"), but it doesn't detract from the gameplay much, except for
level one, where the asteroid belt in the background can sometimes hinder
you from getting through the ship fragments (accompanied by that voice
again, "FRAGMENTS!!! Are approaching.").
The music, however, I happened to love immensely. While it may not be
an orchestral masterpiece, each song fits the mood of the level perfectly,
with my personal favorite being level one's theme. All of the songs
are well done, and I find myself listening to them through the sound
test option often.
I'm not very good at shooters, but I love them anyway, and this one
I haven't beaten yet, I died in stage 5 fighting the obligatory must-be-in-a-shooter
battleship. This is the type of game I like, the control is simplistic
enough to pick up anytime, and the developers weren't so concerned about
graphics that they left gameplay behind...Gley Lancer is one of the
more playable vertical scrolling shooters I've ever played.
In conclusion, while Gley Lancer may not seem to be as of high a quality
of a Thunderforce 4/Lightening Force, it is a great game which definitely
belongs in the upper echelon on Megadrive side-scroll shooters.
Rating : 17/20
Thanks Keio!! Malky here. For those of you that appreciate nonsensical
intros, here's the one for
Gleylancer. Someone please tell me what it's all about, and why this
game needs an intro! :)
Choose your weapon type before you begin. It's awfully tempting
to go for the SEARCH shot, as this seems to be the easiest to use.
Try them all out though and you'll find how they affect the gameplay.
The levels are pretty short, this is the first one, where you can
die quite easily by hitting the dark space garbage. Nice shot of
a planet in the background too.
End of level one boss, with swirly arms and shamefully easy to kill.
Better stop and go back to up the difficulty a bit methinks!
Super parallax on the water, I love bits where you splash beneath
End of level two boss is a weird looking man-squid thing.
Level three and things are hotting up. Getting slightly bio in here,
the lasers weapons can be rather handy for closeup, but bollocks
when things are far away.
This huge distended testicle (!?!) hangs from the ceiling and falls
squidgily to the floor after a couple of shots. Then wiggly aliens
burst out and attack...extremely dodgy boss this!
Inexplicable halfway intermission at this point.
This is my favourite level so far...they've thrown lots of great
ideas into one level! There's a fast zoomy dodgy bit, then some
clever use of your weapons is required to navigate a dangerous maze,
and finally the boss is actually just a pile of blocks closing in
around your ship, in a worryingly claustrophobic fashion.
Here's the maze bit, and this part is definitely the hardest in
the whole level. I just run through with my eyes shut:)
More levels to follow someday, the next one is a huge battleship
if you're interested!