Having
been a shooter fan for most of my video game life, Ive seen
a lot of games come and go. Theres a limited library for the
consoles, and with emulators such as Mame conquering the digital
world, the thrill of finding a new shmup is going the way of the
dodo. Sure, you can stumble across some Japanese treasure (no company
pun intended) every now and then
..but once you hit the major
players - SNES, Genesis, Arcade, PC Engine, you are almost at a
loss for shooters. Thats why Im turning more and more
towards PC shoot-em-up software. And the companies are really improving
the product. Not too long ago, all the PC had to brag about was
Raptor. And I wasnt too impressed with that
..but now
it seems programmers have captured the arcady feel,
and moved away from the typical PC formula (i.e. Kamui). Idinaloq
impressed me enough for a write up, and not only with the game but
also the Namikaze Project company.
First
off let me say that NP gives you the option of downloading just
the game (yes, its a full version) or adding on opening and
ending movies. Those who cant wait through slow transfers
could skip the videos, but they would be missing out on some amazing
Japanese anime scenes and vocals. Or those who are only interested
in Japanese anime scenes and vocals could skip the game and just
watch the movies (thats missing the point). The opening has
some CG scenes that paralleled Gradius 4, just breathtaking.
Idinaloq
(as in, oh no, Idinaloq the front door!) is a short
(4 stage) shmup that reminded me very much of the Sega CD game Silpheed.
While blasting forward in a vanishing point perspective, lots of
background motion and animation catch your eye. One thing Idinaloq
has over Silpheed is that the action and the backgrounds blend better
than Silpheed. After choosing from four characters (I just found
one hidden: a ship with a hole in the middle that shoots hearts
- make that five), you take on enemies with the ability to absorb
shots like in Radiant Silvergun. After absorbing enough bullets,
you can shoot a powerful front laser. Your absorbing shield does
have a limit though, otherwise you could go through the whole game
just sucking up shots.
My
only complaints about this game are the controls and the length.
Another case of a game being too short, cause this manic shooter
needs just a little more. Also, both using the bullet absorb feature
and the laser require two button actions, and they dont always
respond quick enough. And one of your regular shots is a back shot,
which is really useless, since not much of the fighting takes place
behind you. Ive also had some display problems with the actual
coding of the program, but I wont complain about that much,
because NP is an excellent company and very willing to help out.
My friend emailed them with a tech question, and knowing that most
Japanese sites just ignore English requests, Namikaze replied and
even sent a patch for his system. And this game is FREE! That impressed
me.
Overall
I would highly recommend this game to any shooter fan with proper
system requirements (I dont remember off hand, but checking
the homepage will tell you what you need.) Idinaloq is a prime example
of where the PC shooter is headed, and what it can do.
www.namikaze.org/software/idinaloq/index_e.html