"This game is great!"
do you get when you cross mechs, transformable jets, millions
of high speed heat seeking missile clusters, and an annoying pop
singer named Min-mei? Why Macross (a.k.a. Robotech) of course!
Fans of the anime know the basic plot, about how giant robotic
jets fight against the Zentradi, alien invaders from another planet.
The main fighter jets, the Valkyries, can transform into three
modes of attack: the standard jet, the half-jet half robot (pointless
in my opinion) which is really just a jet with legs and arms sticking
out, and the full robot mode. While this makes for an average
anime series, it sure sets the stage up for a great shooter.
was assembled by Zamuse, who I haven't seen in the shooter biz
too often. I believe this game wasn't released in the U.S., so
this may be a Japanese based company, though I do remember seeing
this name on some other shmups. Macross keeps the theme of the
transformable jets throughout the game, which each of the three
forms having a different mode of attack. Another factor in modes
is speed: the jet is the fastest/most agile, the 1/2 mode is slower,
and the robot is the slowest. There are also three pilots to choose
from. Hikaru has three strong front weapons, Max (my choice) has
a homing weapon and a "drag and drop" weapon, and Millia
has the weakest selection of firepower. Each weapon only gets
powered up when in that particular mode, so you have to spread
the bonuses out evenly.
Valkyrie has some excellent and very detailed graphics for an
early SNES game. The colors are very vibrant, and many of the
system's mode-7 effects are used in this game. MSV plays a little
like R-Type though-the pace of the overall game is slow. I like
my shooters in 4th gear, not 1st, and even enemy patterns can
be so few and far between that the game gets boring. Bosses are
interesting and varied, ranging from fellow robotic creations
to organic blobs of pulsating stuff. Music is a little above average,
and perfectly suited for the theme of the game. Every time you
get a weapons increase, a robotic voice shouts "MAX POWER".
Macross is not for the weak-you only have one man to make it past
the level with, and only 8 continues! Every hit causes you to
lose a weapon power too.....this game has no mercy. But overall,
despite the several drawbacks, the graphical treat and pure shmuposity
make Macross a winner in my book.
"This game rules!"
must say right off the bat, this game is on my top 10 list. Macross
SV is one of the few truly "complete" Shmups available
for the SNES. In other words it's a complete package. Music, Graphics,
Sound Effects, Gameplay, and atmosphere, Macross SV has it all.
Based on the classic 1982 Japanese Animation series "Macross",
Macross SV lives up to any and all expectations I had for a Macross
game. Hell it even exceeds them in some respects. You should be
able to get Macross in the UK and US in it's dubbed form "Robotech:
Macross" just about anywhere that rents a good amount of
Anime. The Japanese version is loads better than the US/UK dubbed
version. Kind of like Starblazers vs. Super Space Battleship Yamato.
Macross incorporated a great Music with a wartime love story,
I have yet to see any Anime come close to being as good as Macross.
But enough about the show! You came here to read about Macross
Macross shines in some area's, but this is the area where it lacks
the "most" It can seem a wee bit slow at times, but
hey the enemies are well designed and challenging, especially
the bosses. Let me warn you it can get awful hard at times. The
weapons system is inventive in some ways, due to the performance
aspects of the various configurations your VF-1 class variable
fighter has. You have 3 characters to choose from, each with a
different set of 3 weapons systems, each weapon system can only
be fired in a certain mode, so rest assured, you cant just stay
in fighter mode the entire time. Beginners would be wise to choose
Max, he has a good balance between the firepower in his VF-1's
configurations. The levels are very well laid out, in fact, I
think they surpass Rtype 3's in sheer beauty.
No other game on the SNES ever even came close to looking as good
as Macross. Macross fully utilized all the options the SNES had
to offer. I'm not going to waist time trying to explain how good
it looks. I'll let the screenies do the talking...hell I'm not
even going to use any captions. Please note that these screenshots
where taken on Snes9x Dos with all the graphics options turned
on. They don't call it the Super NES for nothing :-)
Wonderful stuff, I absolutely love the music in SV. It's so good
I might even convert the .spc files I have to .wav, then to .mp3
and upload them on Aural 6. Right off the bat from level one,
Macross SV has a kick ass soundtrack. Besides being kick ass it's
soundtrack fills that niche between J-pop and the original Anime's
music. But you can rest assured it isn't a bunch of ambient recycled
whale song techno music.
Sound Effects...who cares?
You've got a blam-O type sound, a laser sound, geez, who really
gives a flying @$%# about what kind of sound effects you've got
in a Shmup! Hmm...better stop myself before I go off on a rant...a
rather LONG rant at that.
Lets recap, excellent music + the best graphics known to man on
the SNES + and solid gameplay = FUN FUN FUN. If I still had my
SNES, I'd buy this game in a New York minute for $50. Some of
Macross SV visuals where downright groundbreaking. Most weren't
even attempted again on any Shmup. Unfortunately you'll need a
mighty fast computer to experience this game at it's fullest.
But hey, its still worth a download, even if you cant access the
advanced features through Snes9x. If anybody wants the ROM image,
just E-mail me, I'm not stingy about such things as rom begging.
I say, if it's a great game, they why keep the greatness to yourself?
Err...please don't quote me on that :-p Disco Stu fails once again
at making a great quote.