SHMUPS





Omega Fighter Special- UPL Ltd









Omega Fighter Special

Reviewed by Deeto

While playing this game, I couldn't help but wonder: "Why didn't anyone think of a game like this before?" Allow me to explain.

Omega Fighter is easily one of THE most fun shmups ever. It manages to combine pure shooting action with slight complexity, and succeed. Unlike games like Galaga, which has only shooting, and a game like Alpha Mission 2, which is super complicated in it's weapon system, Manages to combine the two to create one ultra fun game.

Gameplay: This game starts off on my good side immediately. For one, it has a very simple plot: "A huge bad guy spacebattleship is approaching Earth with the obvious intention of destroying it. It's your mission to blow the battleship to bits, before we're all dead!" Basically, it's the perfect plot for a shmup. Not only do you get the funnest part of a shmup-the battleship killing part-but you also get some darn good play mechanics.

This game has many cool ideas for play, but they aren't so complicated that you end up spending a lot of time thinking about them. The least complicated is your weapons system. You have only two choices for firing: your normal vulcan cannon, and a weird gun that shoots blocks(?). While the cannon has low firing power compared to the block gun, it can be powered up to be the width of the screen, while the block cannon has low range and width, but superior firing. This means that you only have two choices to make during play. Along with the two primary weapons, you can also grab strange pyramids floating around, which act as shields, along with occaisionally giving you a one time special ability. For instance, the gold pyramid latches on as a shield, but as soon as you want, you can detonate it for a one time super nuke.

The last play mechanic is the range scoring ability. Depending on how far away you are from the enemy when you kill them, you'll get varying amounts of points. If you kill a guy from halfway across the screen, then you'll only get a x1 bonus. But if you kill your enemy from around a pixel away, then you'll get a 10x bonus. If you get enough 10x's, then you'll fill up a little meter, and when it gets to a certain point---XTRA LIFE!!! At the end of the stage, the game tally's up your range point ratio. If you get a full bar of any range (from x1 to x10) then you get 2000 points times that range. Sound complicated? It isn't, but I make it sound hard. Each level has you trying to do some kind of particular damage to the enemy. While one level has you trying to take out the left wing of the battleship, another one may have you going through a secret tunnel. It's all very fun.

Graphics: While sub-par in some areas, this game has good graphics that, while not filled with scaling, rotation, polygons, and all that other hubbub, still make the cut. The best part about the graphics is that, on your briefing before each mission, you can spot stuff you'll be flying over on the scaled down battleship diagram, and then pick it out in larger form as you pass it by. Quite nice.

Sound: Well, Raine's sound doesn't work on my comp, so I wouldn't be able to tell you anything.

Challenge: Great. This game packs a learning curve that starts you out easy, but soon escalates into a super hard battle of wits. You'll have to pray for a nuke pyramid at all times, or at least an extra life. Play with a friend, it makes things much easier.

Overall: Omega Fighter is a great game that has absolutely nothing wrong with it. A great game, you should play it!!



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"The fantastic space journey commences!" Yes, it does say to take out the main engine. Don't worry, pretty soon you'll have to take out that entire left wing...
>>
Alright, here we are, in our little spaceship of killing. You must be pretty snug in that tiny cockpit of yours, especially as you fly at around Mach 4 past the moon.
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Zooming towards the bad guy, you begin to realize that this ships tiny looking engine dwarfs you considerably... oh well, kill it anyway. That little red glass dome thing up in the upper right connects the engine to the rest of the ship... blow it off and....
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CRUUUUUNNNNCCCHHHH!!! There goes the entire engine!! WOOWW!! IF that didn't make you feel good, I don't know what will.....

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Okay, blowing off the left wing will do.

(Er, hang on. If you blew off the engine, wouldn't it be hard for the enemy to actually GET to Earth? And why do you have to blow of the wing to lower speed when they have no engines to speak of? Weeeeeeeird... - Felix the Cat)

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Here we are at the point of destiny... the left wing and the piece of k'nex. C'mon, hurry up and save the world!

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Ok, you blew off the wing? Then be sure to kill this weird beacon thing too.

(This shmup's like a weird pinball machine - multipliers everywhere! - Felix the Cat)

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Oops, looks like security found out about your little badguy killing shenanigens and is after you. Kill these robots, and get ready for the fight of your life.

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Time to take out the battleships main killing kapacity. You've got to fly to the first laser cannon, blow it up, fly across a row of death blasters, and kill the other cannon on the other side! Yow, you've got your work cut out for you, that's for sure.

(Ack, why'dya have ta blow it off when you can stick a bung in it? - Felix the Cat, watching Looney Tunes)

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The Laser Cannon is guarded by a high security asteroid field. Strange, those enemies look like little drills.

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Approaching the first laser cannon, and fighting enemies who graduated from Grandma Gradius' Graduate School. Watch out, they're more carefully armed then who their imitating.

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They just keep on coming! AHHH!! Just keep firing and blow off the first cannon!

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And here's the other one. Make it quick, you've only got about 25 minutes left before the end of the world.

>>
Man, this guy is BOSSY!!! Although he looks easy, don't be fooled, if he gets you in a trap, you are screwed. On the subject of screws, this guy seems to be a SCREWball. hahahaha.

Checking out more levels? Right this way!

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Cheers Deeto! Another decent arcade ancient gets archived... It's not very often you get a shmup where the player is dashing around the main enemy, blasting off various body sections in every level. Besides the entertainment in R-Type's level 3, Omega Fighter is really enjoyable! Why can't all shmups be this interesting?!



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