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That
red ship delivers a power up when shot. |
The
direction your weapons shoot depends on the direction the power
up capsules face when you pick them up. A capsule facing the
right gives you "forward fire," while one facing the left will
cover your tail.
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Right
now, this power up will give you a vertically-firing ice
storm gun.
|
A
power up capsule that faces up or down will result
in weapons that do the same.
BLUE
(Ice Storm) - Bursts of four needles. Powered up: Eight-way
burst
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This
is the blue weapon: ice storm. |
Ice
storm powered up. |
RED
(Fire) - Rapid fire, but slow to start (only one shot
on the screen at once, so don't miss). Powered up: Seeks enemies
out (slow)
|
The
red power up: fire. |
Fire,
powered up and looking for something to hit. |
|
GREEN
(Lightning) - Two wide, powerful lightning bolts. Powered
up: Two spheres float above and below your ship. When you fire,
each sphere makes a half-circle around your ship and winks out
where the other sphere started.
This
is the green power up: lightning.. |
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And
this is your green power-up on drugs. |
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Making
use of the speed burst.
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SPEED
- There are no speed-ups, but the second button (well, button
I) gives you a burst of speed to get out of tight situations,
though the unit overheats if you use it for more than a second
or two, meaning you have to wait for it to cool down before
using it again (kind of the reverse of R-Type's plasma charge
process). Because the burst of speed is so fast and though few
shots are fired, dodging is often risky, especially when the
screen is full of plodding, well-armored enemies.
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