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SPIDER TANK >> With a scary amount of cannons, this tank hides behind a chunk of rubble and reveals itself as being awfully wimpy. I've chosen Smart Pods here, and although you will think that Fixed Pods are easier to work with, mastering Smart Poddery is the experts route. Whoa! I've got FOUR bombs here, how did I manage that? |
<< CRUMBLING OVERPASSES Blasting into level 1, a very easy level to help you get acquainted with the weapons. Even novices can attempt a Podless Clear and succeed easily. At the moment I have no Pods, but if I pick up that orange H icon I'll get them, with Homing Missiles installed. |
SUBMERGED SUBS>> The yellow text at the bottom indicates which level you are currently on - definitely something you want to know when there's 30 levels to plough through. Even though your ship has a small hit area, it's not tiny - and anything touching your fuselage will kill instantly. Don't worry about those wide wings though as they can't be damaged. I usually lose a life when a bunch of subs pop up and instantly clutter the screen with bullets. |
<< LEVEL TWO Quite similar to level one, it has now started to thunder and lightning a bit - visually this looks lovely! Notice a series of chequered flags I've revealed - grab em for lots of points. Watch out for a small blue car speeding down the motorway here too for even more points! |
NIPPLE BOSS >> Shoot this breast-like extrusion enough times and... ...it bursts open to reveal a couple of nasty bosses with annoying shields. |
<< HERE'S RYU! A pretty boring screenshot really - except I've managed to capture Ryu in action. Once I revealed him early and he dropped about 12 little cars of 100,000 points each at me. |
WOBBLE MODE? >> Kill it and the screen goes a bit haywire, making your eyes go all funny. Not quite sure why they did this as it doesn't really work. |
<< FLOATING ISLAND Probably the first real boss in the game, this is a gigantic floating island powered by a single rotor in the middle. This is where if you have chosen Smart Pods you will be really wishing you had Fixed ones instead. Stick with them though! |
NASTY FIREY THING>> As well as bullets, lasers start to get shot at you a lot... and neither type of Pods will protect you from them. This sub-boss twirls around a set of firey blasts as well as throwing a bunch of lasers, and again is the cause of a lost life or two for the unwary. |
<< LEVEL 5 Another harbour style level, with lots of really hard long battleships to clear. Although it's very tempting to blow up all the stacked box things at the sides, concentrate on getting rid of the big ships as soon as you can. |
WEE GREY TRAINS>> This is actually as far as I can usually get with Fixed Pods. By now theres just too much stuff coming from behind, and Fixed Pods do not protect your arse whatsoever. Enemies have little compunction in point blanking you, and with the apparent increased difficulty ranking up using Fixed Pods, by now the screen is awash with bullets coming from behind. |
<< DEADLY NETWORK Still on level 5, its time to wander down some caves filled with blastable pink bits - these kill you on touch so be very very careful. Hidden in this network of pink stuff are lots of flags, classic reward vs risk scenario. |
BORING PIC >> Don't really know why I chose to keep this pic, as nothing very interesting is happening. The large ground building can be completely blown away just at the very end of the level, not sure about the significance of this either. Ah well, it's Boss Time now... |
<< BOMBS MEAN LIVES As I mentioned already, bomb as often as you want. The Laser type normal shot I have here means my bomb will be a large blue grid which covers the entire screen, helping clear all the small trains off. Other bomb types are better for more focused attacks on bosses though. |
DRAGON FLY >> With 3 layers of wings completely covered with small gun turrets and a three way fireblast out its bum, Level 7 introduces an excellent boss to test your Smart Podding skills to the max. The most deadly attacks are the small orange spirals followed by the large firey blasts - be careful not to get cornered. |
<< ABOVE THE CITY Beautiful level this, nicely shiny and neony, with some forbidding music which signals the appearance of....
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LARGE BONUSES >> Exiting level 8, theres a bunch of floating small "mines" which, if you manage to kill all of them, result in increasing points being awarded. I think 200,000 is the max. This isn't helped by loads of little planes swooping in from below and ruining concentration. |
<< R-TYPE FORMATIONS Remember the circle of enemies in the first level of R-Type? This bit is really similar, shoot out the guns or else blast the glowing red bits to clear them all at once. A very fun level and a favourite of mine. |
MISSILE ATTACKS >> These missiles move so fast they can sneak in and blast you away before you know what you hit. Like here - blammo - dead. I had three full bombs in stock too - and should have taken my own advice about bombing on the slightest threat. |
<< RAINY DAY SHMUP? A not very subtle rain effect does its best to obscure the action in a quite nondescript level. Well, I supposed not every level can be a great one. If you look closely you will see a little SideArms guy to pick up here. |
SEAING DOUBLE >> Remember the hard to kill battleships earlier? Many of them make a return here and are best bombed. Look how I cleverly managed to avoid both of them with my bomb blast.... doh! |
<< ANOTHER ONE Level 10 is also quite nondescript, and the little SideArms men pop out of lots of hidden parts here. Don't know why they suddenly became popular... earlier levels feature flags and cars much more. These laser tanks are fast and won't give you much chance to dodge if you are too close. I like using my own laser attack here as it gets rid of them quick. |
SHOOT THE CORE! >> After destroying its arms, the centre will begin to attack - and if you've got this far you WILL know the genius of Smart Pods by now. A lot of the fighting is done with turrets shooting from behind here, keeping you on your toes and holding your breath til it finally sinks. |
<< X-FRONTS CARRIER Anyone that's played 19XX will be in familiar territory here, as there is a Y-Fronts Carrier in that. Another large boss only level, it's taken up by this huge X shaped Carrier - just hack away at the weak spots and each arm of it falls off. |
TOMATO SOUP >> Suddenly the earth cracks open to reveal submarines in lava, with huge cauldrons spitting globs of flame. |
<< RAINBOW THING! Look!! There it is!! The Rainbow thing which attaches to the Pods and causes them to go Berserk. Except I haven't got any Pods at the moment so it just floated away.... argggh!!! |
SUB-BOSS>> Somehow I missed out level 14 entirely after this, never mind, here's a shot of a sub-boss pelting me with tightly spaced lasers. On a good day, getting this far is about normal. Managing a run up to 20-odd levels is less so. |
<< DESERT WAR Starting off with some sandstormy effects (kind of similar to that in Thunderforce 4), after fighting a tank you pass over some really cool backgrounds - I especially like the Thunderbirds 2 crashed ship here. |
FIREY CARTWHEELS>> Coming from a boiler-like train section, these are my most hated enemies in the game. With fast spinny attacks any lives you have left will soon be toast. Remember - there's another 15 levels still to go! Incredible :) |
<< TRAIN BOSS!!! Absolutely excellent level in which a long train tries to stop you in your tracks, bit by bit. Each section has a bunch of turrets with a central major attack - watch out for this large emerging cannon! |
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