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He Slices! He Dices! >> A quick shot of the end results of Yukimura's melee attack. Wow, that's a lot of blood for only three people. These popcorn ships usually fly around in formations of three, so a melee attack is a quick and dirty way of both shooting (er, slashing) them down and getting a bonus for your efforts. |
<< The Seven Samurai ...is a very inaccurate caption, as four of them are on vacation at the moment. Cool artwork, though. You can really tell that they put some effort into this thing. |
Name Collecting >> ...and their names pop up. In retrospect, maybe going into a warzone with a big flag onto your back isn't such a good idea. |
<< Flagbearers These would be the named guys that I talked about in the review. Shoot them down... |
Bullet Scraping >> Just think: If the engineers had stuck the guns just one foot closer to each other I'd be dead. |
<< In This Corner... One of the mini-bosses announces his presence to you. Pretty confident, ain't he? |
Double Your Pleasure >> ...then unfolds once the head is destroyed, becoming two more projectile-vomiting heads with miniguns on the sides. As you can tell from this screenshot, they bleed real good when you hit them with a Vasara attack. |
<< Folding Bosses Every boss in this game goes through at least three forms. This guy starts out with a single head and attacks you by firing easily-dodged spreads of shots and poking you with his claws... |
VICTOLY! >> ...ew. Someone get a paper towel. |
<< Half-Boss Once you take out one half, the the other one picks up the slack. As you may have guessed, boss fights tend to get very involved. |
Japan 5-0 >> The second of the first three stages (they're in a different order for each character) takes you along the coast. Right off the bat you'll be attacked by a stingray-looking mini-boss. Hm, must be the ancestor of the guys who made Darius. |
<< Kill Count ...and here's the tally screen for all your prestige kills. Usually there's about thirty of the named enemies in a stage, and shooting down all of them gets you 15,000 points. Doesn't sound like much, but every bit helps and you're probably going to try and shoot them down anyway, so why not? |
Boss Time! >> You know, I don't think there's a single part of this boss that doesn't shoot at you at some point. Lucky for you that everything that shoots at you can in turn be shot. It's all aimed too, so if you keep moving he'll never touch you. |
<< Bragging Rights The aftermath of a Vasara attack. You can definitely get it higher than this if you use it in the right places. Also, allow me to direct your attention to the little man on the docks and the individual supports in the ruined building. Now that's attention to detail. |
Bullet Box >> The third stage's mini-boss is a flying box. No, seriously. It's a flying box that shoots straight down. Not terribly intimidating, but since he very rarely lets up he ends up blocking off huge parts of the screen. |
<< Boss Time, Part 2 Hey, it's a deep-water diving pod! One of those early seventeenth-century... feudal Japanese... diving... uh, never mind. He's quite fond of firing a bunch of large, slow-moving projectiles then charging towards you, usually bumping you into one of them or pinning you into a corner as death slooooowly approaches. What a jerk. |
"Imbecile!" >> The boss of this stage is Masamune Date, known as the One-Eyed Dragon in his day. No, seriously. |
<< Boom The bomb in action. It's much more impressive in the game, trust me. |
Artistic Bullet Patterns 101 >> Not including any random bullet sprays in your game means that you can focus more on artistic patterns. Ooh, pretty. You can dodge between the shots if you're precise enough, but most of the time you're better off slashing them out of your way. |
<< Beating the One-Eyed Dragon ...if the caption for this picture isn't changed it'll be a miracle. [don't think I didn't notice :) -malc] Anyway, after wrecking his main gun he fires off a series of crescents from his tanks' helmet ornament, followed by a spread of bullets that are extremely difficult to dodge, as shown by my inglorious demise. It's much more impressive - and faster - in the game. |
Battleship Yamato >> If you think this is impressive, you should have seen Queen Elizabeth's orbital space colony. |
<< Samurai Traps The fourth stage takes place in the skies over Japan, where the setting sun dyes the clouds a lovely shade of pink and enemy ships trap you in little bullet boxes. Nothing a couple of sword swings can't get you out of, but while you're trapped the flagged ships are going unshot. Not good. |
"Form Blazing Sword!" >> ...but he does swing a mean katana. |
<< Nobuyuki Sanada Yep, the mini-boss is Yukimura's brother. His aim isn't too good sometimes... |
A Couple More Shots... >> The laser really becomes a problem in the last stage of the fight as he begins moving back and forth, making it a pain to dodge or slash his shots while unloading on him and staying out of his line of fire. |
<< Mike & Ike Bullets That's what they look like to me, anyway... they're not much of a problem, but that giant laser in the middle of the boss' ship is. There's some obvious safe points in the first part of the fight, before you shoot off the Mike & Ike shooters and the two larger guns on the side. |
Return of Bomb >> "Stupid bullets! You go squish now!" Ah, frivolous use of explosives is such a delight. |
<< Fun With Ballistics The penultimate stage takes you to a fortress in a dense forest. Opposition is heavy, as you may have guessed by the amount of bullets that are currently being shot in my general direction. I would imagine that at this point all the DoDonPachi fans are rolling their eyes and going, "amateur." |
"You have GOT to be kidding me!" >> Actual quote from yours truly. I made it out alive thanks to the ship's small hitbox, though I did end up getting killed about three seconds later. The things I do for you people... |
<< Double Duty The stage's boss doubles as the mini-boss. His first form is a smaller mecha with a beam sword (ooh, shiny). After a certain amount of time passes (or if you take too long fighting him) the smaller robot goes into a larger, meaner robot and the stage boss fight begins. Hoo boy, does it begin. I'm not exaggerating in the least when I say that he will beat the ever-loving snot out of you the first few times you fight him. |
The final stage takes you up against Ieaysu Tokugawa himself who is, needless to say, very difficult: If you are defeated and continue your game at any point in his stage you have to fight through it again from the beginning. It is worth noting, though, that Ieyasu ended up becoming the ruler of Japan in history, so I'm not spoiling much when I say that this isn't exactly revisionist history. Still, it's the thought that counts. |
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