VERYTEX
ASMIK - MEGADRIVE
Reviewed by Roger Post
Ok,
to be perfectly honest with you, Verytex isn't the best of games. Taking
the time frame into account, the music is pretty bad, the graphics are
under par, yet Verytex by Asmik (I think this is a mistake and it should
say Amisk...not sure-Malc? Nope it IS Asmik - stupid name anyway!) can
be somewhat fun.
Take the standard shooter formula (3 weapon types, bombs, and bosses)
across six levels and you have a rainy day, nothing-else-to-do type
shump. About the only other comment I have for this game is that one
of your weapons is so wide it takes up the whole screen (but it is very
weak), which was different.
Also, the last boss is SO very hard....I hate when games do this! Its
a breeze up to the end, then *smack*! right into a brick wall so that
you can't finish the game! I feel that some game makers ask impossible
things of the players: they program situations that you just can't handle
and you need a bit of luck.
I may be blowing this a little out of proportion, but just read the
description of the last guy......
Score: 4/10
I prefer my Verytex char broiled, and very well done, on rye bread.
Perfect game at a BBQ.
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Midway through level one, the background here is annoying because
it confuses you as to what is going on. Another thing I hate about
some shmups is the "too much movement/background" which blends objects
together and equals many deaths.
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On the plus side, Verytex has some cool bosses. Here, with my trusty
shield, the first level boss is about to be "dis-armed".
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Why do so many baddies shoot cheerios at you? They are part of a
balanced breakfast, and do much more good than harm. (actually Roger,
I think if they played the song from the Cheerios tv advert they'd
fry you right away with the ridiculously nonsensical lyrics. Does
my head in that. - Malc)
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Level two midboss. They have tanks on other planets? Maybe tanks
are universal.
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Take the level two boss serious now...those lazers cut 90 degrees
and come flying at you....like the bullets in the JFK assassin theory,
they rebound at all funky angles.
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Here's the wide weapon I was talking (typing) about, the flaming
horseshoe.
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Picasso entitled this painting "Twin level boss fight over dilapidated
Paris city"
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Level four's boss throws his wings at you.....
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Then vomits truckloads of projectiles your way.
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Here it is, the "battleship" level, though these just mainly do
a flyby.
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If the missiles don't get you, the sword strikes certainly will.
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Level six is like lifeforce...guts and intestines all over the place...uggg..giving
me indigestion....
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This midboss splits up and then reforms around the center block...which
is the only weakness.
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Ok, this last boss really stinks. The arms here sweep the whole
screen length,
so take them out quick. Save bombs for a little while though.
The second form is two red arms and heat seeking fireballs.
You have permission to use bombs now.
Still reasonable in difficulty though.
Now comes the ridiculous part. The final(?) form has random eyes
that open up
and shoot lazers at you, some straight and some diagnal, with those
heat seeking
fireballs on your tail also. I must admit I cannot beat him yet,
so ending pics
are still forthcoming. I always did hate brains.....
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