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We'll
always have peace after the end of every shmup. Or at least until
the creators make a sequel.
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Get
used to guarding, shooting, stepping, guarding, because you'll
be doing it nonstop until the last section. This is the enemy
capital, by the way. Looks more like New York on New Year's Eve,
if you ask me.
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Even
the jeep troops get to pack really big guns. Depressing. Especially
because there's a lot more of them.
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Bang-up
parking job this guy did...
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Break
into the assembly hall and your arch-nemesis confronts you..again.
This time he's got a nasty cannon as well as a jump-kick, but since
your booster pack is now unlimited, he's passable. |
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After you destroy him, aircars try to stop you on your way down
the hall. This part has some annoying jumps while you're auto scrolling,
so don't miss them. |
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A
weirdly modified Hoover vacuum cleaner attempts to stop you...
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..but
nothing beats the last boss! OK, so size does matter in this case.
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Trying
to give some sense of scale, this guy is BIG! It makes me wonder
why the bad guys don't send these things off instead of keeping
them around at base..sheesh.
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