"POP
'IM, TWIN BEE!!"
TITLE © SUPER PLAY, 1993
Reviewed
by Roger Post
Pop
'n' Twinbee is another Konami shmup that has made an appearance
on a variety of systems. Any recent version is surely worth playing,
but the older "grandfather" NES and MSX versions aren't really worth
the time. I can't decide which is best between the PCEngine version
and the SNES version, so I will recommend them both!
The SNES translation is basically the same as the PCE: bells, bombs,
the works, the only difference are the levels, and now you have
a punch button, for close range attacks that really is pretty useless,
a special attack that spits out tons of little baby Twinbees, and
the absence of the normal R-Type like power up shot. Notice this
is two player simultaneous too, a great feature for a shmup. Always
fun to have a go with a wingman on your side, provided he or she
knows the ropes.
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Here
you can set the options. Normal is like a trial, surround circles,
and engulf is my favorite. Engulf moves around Twinbee cornered
off like a square, so you can set up a nasty crossfire, one
great feature of this game. |
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The levels
and bosses are great, as you will see from the pics, but I have a
rule that if I can't remember the music, it must not be too hot. And
since I'm not humming the PNT tunes, it is a little lacking.
The latter bosses are cool, from a mad scientist to a giant mech version
of Twinbee. Those two crazy characters, the Twinbee kids are back
again too, and by now I'm really curious to hear their story......who
are they, where did they come from, what is their favorite flavor
of ice cream, etc.
But since Konami didn't release this in the U.S. AGAIN (strike 3 guys).....I
guess I'll never know. (They didn't? Heh heh, we got it in the
UK...Nyaaa!!! - Malc)
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