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Luckily,
as you were taking off, someone was floating around outside with
a Polaroid. |
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The
bio rule doesn't work for Sal., because the whole game is bio. Ironically,
the later levels are metal based. Go figure.... |
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Give
the teeth a good brushing while you are here. |
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The
first boss, the famous Salamander brain. I wonder if shooting the
left lobe makes the right arm disabled? Make sure to have lots of
speedups. |
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Second
level, asteroid field. Reminds me of that old game.....can't remember
the name though: shooting rocks with a triangle shaped ship.... |
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Boy,
I hope the game wanders from the norm soon. So far, it's too much
like the other Salamanders. This boss is also quick, and agile. |
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Boy,
I spoke too soon. After the second level, players get to choose
the order in which to tackle the next three stages. Some have more
enemies, which make them harder, but you have to eventually do all
three anyway.... |
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Look,
new planet, new enemies! I'd much rather be playing Saturn's Salamander
2, the only Gradius type game I haven't seen yet (not counting 4
in Japan arcades), but the MSX will have to do for now. |
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Weird
electrical\wave type background. It's very hard to tell what you
can or can't crash into, so use the bullets to feel out the barriers. |
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This
prediction is found by flying into the debree left by one of those
black hole type enemies. Very easy to find, since it's directly
in your path.
Hey!
over here!
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