GAME |
COMPANY |
INFORMATION |
1942 |
Capcom |
Original
arcade game by Capcom, conversion made by Zemina in 1987, there's
a MSX-1 version, and an enhaced MSX-2 version |
Adonis |
|
Horizontal
SHMUP, very fun to play, with bizarre bosses. A surprising game,
if you consider that's is so simply programmed. Programed by Tetsuo
Someya, for a coverdisk from MSX Magazine, in 1988 (Sorry, I don't
know what edition.) |
A.E. |
? |
Very
Simplistic space invaders clone |
Afteroids |
Zigurat |
Clone
of Asteroids, but the screen scrolls, the game have big levels,
with some power-ups. Released by Zigurat. It's a ZX Spectrum conversion. |
Aleste |
Compile |
The
first of the best SHMUP series ever! (Shatterhand is a Compile maniac
=] - Akira) Vertical SHMUP, Released by Compile in 1988 for MSX-2
|
Aleste
2 |
Compile |
The
sequel to Aleste, simply the best SHMUP ever, it's that simple (hehe,
he goes on -Akira). Release by Compile in 1989 for MSX-2 |
Aleste
Gaiden |
Compile |
A
different approach to the Aleste Series, now you control a running
robot, a bit like Knightmare or Undeadline, released by Compile
in 1989 (Also known as Aleste Bio-Gaiden, Aleste Out of Version
or Aleste Special) for MSX-2 |
Alien
Syndrome |
SEGA |
Arcade
conversion from the Sega game. I don't know who made the conversion,
because the game itself is a conversion of the ZX spectrum version |
Alpha
Blaster |
Aacksoft |
Space
Invaders clone, with some twists. Released by Aacksoft in 1985 |
Alpharoid |
|
Horizontal
SHMUP, with a bit of Fighting too, Programed by Satoru Miki and
Hiroyuki Fujiwara |
Amaurote |
|
Isometric
SHMUP, control a robot, klling the monster from the cities. Conversion
of a ZX Spectrum game |
Androgynus |
|
Weird
SHMUP..control a robot while killing the enemies..but what's is
strange, is that while the robot shoots in horizontal (left or right),
the game have vertical scroll.Released in 1988. (MSX-2) |
Barumba |
Namco |
Horizontal
SHMUP, by Namco, conversion of the original arcade game, released
in 1990, for MSX-2 |
Battle
Chopper |
|
Space
Harrier clone, with a chopper, but without many enemies.... |
Battle
Cross |
OEC |
Crap
horizontal SHMUP, with no real scroll at all, and crap playability
(the main ship can't move diagonally!!), released by OEC in 1984
|
Beam
Rider |
Activision |
This
is a different kind of SHMUP. The point of view is like from Juno
First (A twisted view from above, like racing games (Top Gear, Lotus)).
The main ship can only fly through 5 lines, and the enemies only
attack you from those lines too...it's a very intense, hard, claustrophobic
and FUN! Released in 1984 Activision |
Blasteroids |
Atari
Games |
Arcade
conversion from the Atari/Tengen game. Programmed by Teque, and
released by Imageworks (Mirrorsoft) in 1987. This is a ZX Spectrum
conversion |
Bosconian |
Namco |
Arcade
Conversion of a the multi-directional SHMUP, made by the creators
of the original, Namco, in 1985 |
Cannon
Bullet |
ASCII |
Simply
Stuff, that old thing about 2 tanks in a maze, trying to destroy
each other, very slowly..released by ASCII in 1983 |
Cannon
Fighter |
|
Pretty
Simplistic SHMUP, with a stationary screen. Move a Tank up and down,
and destroy other tanks |
Cetus |
|
Fly
your ship, fighting the enemies, with a point of view like Space
Harrier |
Choplifter |
Broderbund |
Classic
chopper game, programmed Dan Gorlen(I guess), released by Broderbund
in 1985 |
Chuuka
Taisen |
Taito |
conversion
of the Taito arcade game, programed by H-Bit, and released by Taito,
in 1988, for MSX-2 |
Clapton
2 |
T&E
Soft |
Vertical
SHMUP from T&E Soft 1984 |
Craze |
|
This
game is more like a arcade adventura. Fly your ship through the
city, look for the hostages, ask people something (sorry, it's in
japanese), and kill all enemies. I know this description is confuse,
but the game is in japanese, is hard to understand anything. |
Danger
X4 |
ASCII |
A
bit like Defender, released by Ascii in 1984 |
Desolator |
|
One
of the best Defeneder clone ever released in any machine. Programmed
by Colin Dooley |
Desperado |
Topo
Soft |
This
games is nearly identical to Gunsmoke from arcades, but with crap
graphics...(it's a ZX Spectrum conversion). Released by Topo Soft |
Exa
Innova |
|
Vertical
SHMUP released by Programmers-3 |
Exerion
2 |
Jaleco |
A
sequel from the arcade game by Jaleco, released in 1984 |
Exoide
Z |
Casio |
Vertical
SHMUP, where you have to fight the bosses with your own fists...released
by Casio in 1986 |
Famicle
Parodic |
|
I
never saw or played this game, so I don't know much about it (Never
found a woking version)...all I know is that is a parody from others
Shmups.... |
Fantasy
Zone |
SEGA |
The
arcade game was made by Sega, the MSX conversion was made by Pony
in 1986 |
Fantasy
Zone 2 |
SEGA |
The
sequel was again converted by Pony, in 1987 (MSX-2) |
Field
Master |
|
2-Players
game, each player control a tank, and you have to kill your opponent.
The field is big, and the game uses split-screen |
Final
Justice |
Pony
(Compile?) |
Vertical
SHMUP, Released by Pony...and if my memory is working nice, it was
programmed by Compile in 1984, although I am not sure |
Final
Zone |
|
Chosee
3 from 5 soldier, pick a nice formation for them (you can change
the formation any time), and invade the enemy base, in this commando
alike game. This game probably have a nice story, but its all in
japanese. |
Firebird |
Konami
|
Vertical
shooter, it's like Knightmare, but is non-linear, and the levels
are real mazes... released by Konami in 1987 (MSX-2) |
Formation
Z |
Jaleco |
Arcade
conversion made by Jaleco in 1985 |
Galaga |
Namco |
Conversion
of the arcade game from Namco, 1984 |
Galaxia |
KUMA |
Horizontal
SHMUP, every level have a different enemy, but you face ONLY this
enemy in the level..but lots of it..and after every 10 levels, you
face a boss..from KUMA, 1985 |
Galaxian |
Namco |
Conversion
of the arcade game from Namco, 1984 |
Gallforce |
Sony
/ HAL Laboratory |
Vertical
SHMUP based in a japanese anime, from Sony / Hal Laboratory, 1986 |
Girly
Block |
Compile? |
This
game remembers me of Warroid, but the robots are a lot heavier,
and there's lots of different robots and weapons. I only have a
cracked version of this game, but the "extra-life" sound is the
one always used by Compile..so, I guess this game is from Compile.
|
Guard
Blaster |
Dis
Pair |
Vertical
SHMUP, programmed by Joe Kowalski, released by Dis Pair...strangely,
the game have the same weapons as Hype, and have very similar enemies.. |
Guardic |
Compile |
This
game is like Galaga, but with better graphics, and is non-linear,
you can choose your path to avoid some levels...every level is different,
with lots of different enemies that attacks you in different ways.
This game have lots of power-ups and secrets, and 112 different
levels!! Released in 1986 by Compile |
Gyro
Adventure |
Colpax |
Horizontal
SHMUP, with a chopper. You can turn your back to shoot the enemies
that come from behind. Released by Colpax 1984 |
Gemini
Wing |
|
I
never played this game, but I guess it's a MSX version of the arcade
game. I also guess its a conversion from the ZX Spectrum game. And
I am sure, it's NOT a MSX-2 game. |
Gulkave |
SEGA |
Underrated
horizontal SHMUP, from Sega, 1986 |
Gunfright |
A.C.G. |
Isometric
game, every level is divided in 2 stages, first you have to shoot
money bags to earn some money, in a operation wolf kind of game...then
it switches to the isometric view, you have to look for the badguys,
and duel them. From A.C.G, converted from the ZX Spectrum original
in 1985 |
Gyrodine |
Taito |
Conversion
of the arcade game, from Taito, 1986 |
Helitank |
ASCII |
Control
a tank, and destroy other tanks, very SLOW, from Ascii 1983 |
Herzog |
Tecnosoft |
A
MSX Classic, you control a flying soldier that can go in any direction,
to protect your base. There's some strategy too.. from Tecno Soft
1989 (MSX-2)..the sequel was released for Mega-Drive, called "Herzog
Zwei" |
Hype |
|
Great
vertical SHMUP, with 4 different weapons, lots of stages and very
itensive gameplay. Programmed by Bytebusters in 1987. |
Jagur |
Compile
/ Hudson Soft |
Imagine
a mix of Commando and an RPG...it's more or less like Jagur. Programmed
by Compile, released by Hudson Soft in 1987 |
Jet
Bomber |
Aacksoft |
Great
clone of Zaxxon, with great sound, and a fantastic music, taken
from Star Wars. Released by Aacksoft |
Juno
First |
Konami |
This
game was first released in arcades from Konami...anyway, it's a
bit like galaga, but worse... it was programmed by Konami, and released
by Sony in 1983 |
Kaleidoscope
Special |
HAL
LAboratory |
Underrated
vertical SHMUP made by Hal Laboratroy, in 1987 |
King
& Balloon |
Namco |
Arcade
conversion by Namco, released in 1984 |
Knight
Leon |
Casio |
Another
game from Casio, trying to copy Konami...Casio is much better when
they try to be original, instead oc copying Konami. It's a kind
of clone of Knightmare, but worse...VERY worse...released in 1986 |
Knightmare |
Konami |
Probably
THE MSX CLASSIC, usually when you talk about MSX, you talk about
Knightmare. It's a vertical SHMUP, you control a medieval warrior,
called Popolon (but the playability is like any normal space SHMUP),
trying to save Aphrodite, it's a game with lots of secrets, enemies,
bosses, power-ups.. released by Konami in 1987 |
LayDock |
T&Esoft |
Ok,
the Laydock Series (All vertcial SMUPS from T&E SOFT) is made
of four games..the first one is called just 'Laydock".. it's made
for MSX-2, and I have to say is a bit crap...very repetitive, crap
music, not much action at all.... |
Super
LayDock |
T&E
Soft |
...then
came Super Laydock, and strangely, they made it for MSX-1... I mean,
it's like make a game for N64, and release the sequel for SNES..anyway,
this one is really great, with cool music, lots of action..only
the graphics aren't so hot as in the prequel, but is a much better
game anyway... |
LayDock
2 |
T&Esoft |
then
it came Laydock 2 - For MSX 2..it's much better than the first laydock
game, but still not as good as "Super"... |
Super
LayDock 2 |
T&E
Soft |
...then
they released Super Laydock 2...I guess T&E Soft thinks that
"Super" is really needed in the game title to make it good..."Super
2" it's T&E Soft's Finest hour, with horizontal and vertical
levels, it's simple great! |
Macross |
Bothtect |
I
never watched the anime, but the game is a very crap horizontal
SHMUP, from Bothtec |
Martians |
|
Very
crap Space Invader clone. |
Maxima |
|
Space
Invaders clone, with some twists. Released by Personal Software
Services, in 1984 |
Mr.
Ghost |
System
Sacom |
Horizontal
SHMUP, You are free to go wherever you want, it's not a linear game.
From System Sacom, 1989 (MSX-2) |
Nemesis |
Konami
|
Released
by Konami in 1986...I guess everyone know this one, huh? |
Nemesis
2 |
Konami
|
Released
in 1987 |
Nemesis
3:Eve of Destruction |
Konami
|
1988 |
Parodius |
Konami
|
The
first of the series, released in 1988, by Konami |
Phantis |
Dynamix |
Horizontal
SHMUP released by Dynamix in 1989. It's a too short game, only 4
stages, I finished it in my second go.. converted from the original
ZX Spectrum game. |
Pippols |
|
Guide
the farmer facing ghosts, skulls, and all kind of enemies...released
by Konami in 1985 |
Polar
Star |
Micro
Cabin |
This
game uses a nice trick to make a 3D effect. Released by Micro Cabin
in 1984 |
Quarth |
Konami |
Mix
of puzzle and SHMUP...released by Konami in 1990 |
R-Type |
Irem |
Conversion
from the arcade game.Released by Irem in 1988 |
Robot
Wars |
Eaglesoft |
This
game is exactly like Berzerk, but with speech. Released by Eaglesoft
in 1984 |
Salamander |
Konami
|
Arcade
Conversion from Konami, 1987 |
Scarlet
7 |
|
Horizontal
SHMUP, with very nice music. |
Scion |
|
Arcade
conversion...But I don't know who made it...not even the original
arcade game. |
Scramble
Formation |
|
Arcade
conversion made by Taito in 1987...The original game was bad enough,
but this conveision must be a joke...it's too slow and jerky to
be any playble... (MSX-2) |
Scrambled
Eggs |
|
ARGH!
This is a the WORST SHMUP I ever played...it's horizontal..I can't
write much more about it, or I will get sick...(with that name..
=P -Akira) |
SF
Violence |
|
This
game is a bit like gauntlet, with a futuristic theme. But the game
is crap. It's too damn fast when the screen is stopped, and too
damn slow when the screen is scrolling. Bad programming, if you
ask me. Released in 1989 for MSX-2 ( Don't remember who programmed
it) |
Ski
Commander |
Casio |
Control
a guy skiing down a hill, shooting all enemies in your sights, with
a viewpoint of behind...released by Casio in 1984 |
Sky
Jaguar |
Konami |
Simplistic
Vertical SHMUP from Konami, made in 1984 |
Space
Manbow |
Konami |
This
horizontal SHMUP was made in 1989 by Konami, for MSX-2. It's considered
by many people the best horziontal shooter for MSX. Many people
would even say it's the best SHMUP for MSX... (I sure do like it
a lot! - Akira) |
Space
Maze Attack |
HAL
Laboratory |
Control
your ship to reach the exit of the maze, avoiding the enemies and
the walls...released by Hal Laboratory 1983 |
Space
Trouble |
HAL
Laboratory |
Simplistic
vertical SHMUP released by Hal Laboratory in 1984 |
Star
Blazer |
|
Complete
different tasks in different stages in this surprising simplistic
horizontal SHMUP , programmed by T.Suzuki in 1982 (Yes, 82!!!).
I would say it's a game way ahead of its time... |
Star
Force |
Hudson |
Vertical
SHMUP released by Hudson Soft |
Star
Soldier |
Hudson |
The
first of the series, was released by Hudson Soft in 1987...unfortunately,
none of the sequels were released for MSX...they were all relesead
for the PC-Engine... |
Starship
Simulator |
ASCII |
??????
released by Ascii in 1984 |
Super
Cobra |
Konami |
Arcade
conversion made in 1983, by Konami |
Super
Cross Force |
Spectravideo |
In
this game, you control 2 ships. One in above of the screen, other
in the bottom of the screen, and you have to shoot all enemies...not
very dissimilar to Galaga. Released by Spectravideo in 1983 |
Super
Zellixer (Twinkle Stars) |
|
Those
games are EXACTLY the same, but Super Zellixer have a space theme,
and Twinkle Star have a cute theme. The rest is exactly the same,
same enemies, same weapons, same bosses, same level design. Only
the graphics are different. Released in 1989 for a MSX MAGAZINE
coverdisk (MSX-2) |
Tank
Batallion |
Namco |
Arcade
conversion made in 1984, by Namco |
Terrorpods |
|
This
game was released for Amiga by Psynogsis. Then Icon Design converted
it to ZX Spectrum. And the ZX spectrum version was converted for
the MSX in 1989. |
Time
Bandit |
|
Journey
through time in this Defender clone, released by Personal Software
Services. |
Time
Pilot |
Konami |
Arcade
Conversion from Konami, made in 1983 |
TNT |
Infogrames |
A
Commando clone, with very good graphics..released by Infogrames,
for MSX-2 |
Topple
Zip |
|
Cute
vertical SHMUP. There's 2 versions, the MSX 1 version, and MSX 2
version, that is faster, smoother, more colorfull, with more enemies,
more weapons, and much more action..but with the same levels (Some
people call it Topple Zip 2...although it's not an oficial sequel
|
Turboat |
|
Ride
your boat and destroy every enemy from the river, in this SHMUP
with overhead view. |
Twinbee |
Konami
|
arcade
conversion made by Konami in 1986 |
Undeadline |
T&E
Soft |
Vertical
SHMUP, a bit like Knightmare, but you can choose from 3 different
characters to play. Released by T&Esoft in 1989, for MSX-2 (There's
also a Mega-Drive version, but the MSX version is MUCH, MUCH better) |
Valkyr |
Gremlin
Graphics |
This
game was released by Gremlin Graphics. You have 99 seconds to shoot
endless enemies. After killing this enemy, he drops a power stone
If you don't have enough stones when the time is over, you cannot
kill the boss, and die. After killing the boss, you have to land
your ship, in a thrust-like sub-game...then it's back to the normal
game, with a harder enemy. |
Volguard |
DB-Soft |
Horizontal
SHMUP from DB-Soft, released in 1985 |
Vortex
Raider |
|
Not
happy in making a shooter so similar to Hype (Gutt Blaster), Joe
Kowalski also made a game very similar to Warroid. The only big
difference is that everything flies, from the main robots, to the
power-ups. |
Who
Dares Wins 2 |
|
Nice
Commando clone, programmed by Steve Evans, released by Alligata. |
Wrangler |
|
a
1-9 players SHMUP, based in Defender, with lots of inertia, and
the ship is always in the middle of screen. Released by Indescomp. |
Xenon |
|
This
game have NOTHING to do with the Bitmap Brothers classic (well,
it's a vertical SHMUP too..but that's all) . You can change to a
tank or a plane at any time. Although the graphics of this game
are crap (it's a ZX spectrum conversion), it's a very intensive
and nice game.) |
Xevious |
Namco |
Arcade
convesrion made by Namco. I would say its a pixel-perfect conversion,
but actually it's even better than the arcade game. Released in
1988 for MSX-2 |
Xybots |
|
Arcade
conversion from the Atari game...I dunno who made the conversion,
or when it was released. But it's converted from the ZX Specturm
(Guess what...CRAP graphics) |
Zanac |
Compile |
Great
vertical SHMUP, with 8 different weapons, many stages, many enemies
and lots of action. programmed by Compile, and released by Pony,
in 1986 |
Zanac
2 |
Compile |
Sequel
of the great SHMUP..actually, adds nearly nothing to the other game,
the only big difference are the levels and the weapon system (You
can choose any weapon at anytime). Programmed by Compile and released
by Pony in 1986 |
Zanac
3 |
Compile |
Well,
after the sucess of Zanac, Compile started to release its own games...but
the Zanac name is copyrighted by Pony..so, Compile had to change
the name (And I think you can guess what game is...Aleste.). Pony
programed the third game from the Zanac series..and you can clearly
see that's not a Compile game, because is crap. The levels are bad
designed, as the new enemies, and the dificulty is too high for
the average game player. A very hard to find game, it was released
in 1988 |
Zanac
EX |
Compile |
I
guess this was what Compile wanted to be Zanac 2. But Pony wanted
Zanac 2 to be released soon, so they couldn't work much in the sequel...but
they worked hard in Zanac EX...great game,new bosses, more background
graphics, new musics. Again released by Pony, in 1986. (MSX-2) |
Zaxxon |
SEGA |
Arcade
conversion made by Sega in 1985 |
Zexas
Limited |
DB_Soft |
This
game is a mix of Space Harrier and Galaga. Using your ship, you
have to destroy all enemies. Released by DB-Soft in 1985 |
Zone
Terra |
|
I
never played this game, because I don't have a Turbo-R, and I can't
make it work in the emulators, but I know it's a vertical SHMUP...that's
all... |
Zoom
909 |
SEGA |
Arcade
conversion from the great Sega game. Programmed by Sega itself,
in 1985 |