Nemesis
3 fooled me too.....the first level is exactly like the fiery beginning
to Gradius 2, however most of the game following that is completely
different. Same format, same great music and gameplay, same falling
short graphically, only this time, the player has a choice of four
different ships (a la Gradius Gaiden, another winner), two types
of force fields and three option setups.
During
the game's levels, you can find hidden sections which tack new weapons
onto the ship! Konami ventured out to try new ideas in the MSX Gradius
series, and they work great. This game too is difficult: the third
level has gravity bars that pull you into the walls, and I had a
lot of trouble passing this part. And after reaching the last level,
I'm told that you need to assemble a map to complete the mission!
(in Gradius?!)
So
after whining and returning to a few levels, finding all the hidden
secrets makes this game even more difficult......but Nemesis 3 is
another great chapter in the Nemesis/Gradius series and makes the
MSX worthy to be emulated.