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>> NASTY POPUP

Not the same as in bad 3D games, instead the gun turrets dangerously pop out of the greenery much like the little surprises in Flying Shark. If you listen closely you might hear the rustly sounds as they do it, so you get some warning. You'll notice quite a few pink bullets being scattered about here, beginning the Gigawingy style of play. You know the type - luminous bullets, hundreds of them, familiar patterns.

 

<< IT BEGAN IN AFRICA

Some sort of illegal mining or something going on here. I'm assuming it's illegal because its a:) well protected and b:) pretty much undercover. What is actually being mined though is unclear. Not that's important since you'll be blowing it all up anyway.


>> 'MINED' YOUR HEAD

Amazingly detailed and rather hard boss - I love how the little trains on chains follow the tracks being laid. As with all the bosses, it's a case of studing them for attack patterns, something that has to be mastered to do well in 19XX.

 
Falling down the falls, accosted by a bi-helicopter. Gonna be a big splash, matey.

<< STEALTHY DOES IT

Remember me? Yes, he's the guy who wasted your mothership. He always gets away. I hate him. I think I'm supposed to. I had a wee try at stealth technology myself here, using leaves and twigs to hide the front half of my plane. Actually, it's powering up the lock-on.


>> DERAILED!

There's something about hand-drawn art that's so superior to a rendered shot. This looks like a commando comic in full-colour to me. All that's missing is the plaintive cries of "Aiieeee!!" LEVEL 4

 

<< EXPLOZIONI !!!

One piece of very expensive hardware in it's death throes. I like good death throes, lots of blowing up and pyrotechnical mayhem. Nothing worse than a boss just slipping away gently is there?

 


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