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You
need to destroy all of these generators in the first segment;
presented in Animated Gif-O-Vision. ;)
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Your
next mission takes you to the scenic Axis Meteor Fortress for
an appointment with invasion. Gundam fans hopefully haven't missed
the plot steal.
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These
little drones swirl around the borders of the room, firing homing
lasers at you. At times they fire a big beam--destroy one, and
the other opens the door for you.
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Bigger
Is Better, isn't it? Nah..
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In
another neat effect, the catwalks break away when you pass them. |
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Traditionally,
the head bad guy kills his henchmen when he makes a break for it.
The General is no exception. |
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These
automated guns fire curvy lasers at you. Plus they disappear regularly,
making them twice as annoying.
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Laugh
out loud as you send those scientist gits running like little
girls. Unfortunately, you can't step on people in this game.
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Entering
Arc Nova, we encounter the bargain-basement defense robots.
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The
entrance to the interior. I hope you caught all the generators.
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After
destroying the General, you'll have to take out all the rocket
engines within 2 minutes, counting the time you spent beating
General.
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After
the PA announcement, the Axis decides to get out while the getting's
good. You can't destroy the pods, but there are secrets below.
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Another
Animate-O-Magic gif, here you'll have to dodge exploding flapjack
piles while falling down a shaft.
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Arriving
at Arc Nova, the Axis Assault Suits are there to great you.
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Arrgh!
These mines will pester you throughout the base, and they can
go through walls! Retreat is not just an option, it's a livesaving
tactic..
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While
these plasma turrets are threatening, it'd probably be more effective
if they could point backwards more than 45 degrees. ;)
More
on the next page!
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