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Another
rocket-pack flight. The plasma bolts in the background are harmless;
the aircraft with missiles are not.
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Landing,
you'll be attacked by bombers, tanks, scout units, and angry demonstrators.
Yes, I'm kidding about the last one.
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Could
it be...could it be...
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Yes!
The line-o-death laser! Does multiple hits, so the bigger the
target, the faster it's hurt...
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...especially
when you power it up a notch! Yowza! And we're not even at full
power yet. |
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These
large buggers attack with exploding laser bolts. They also have
a nasty tendency to try to get behind your shield. |
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These
green warning strips indicate that a pit is nearby. Yep, the Marines
can build a robot that can survive free-falls through the atmosphere,
but a lousy big hole kills them quick. Do I hear the words "lowest
bidder"?
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Get
through the space port, and the riot police's "argument settler"
is waiting for you. Quite why it isn't guarding the entrance instead
of a bridge is puzzling to me.
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Nuts!
You missed your flight. Fortunately, the carrier sends you your
rocket pack to recall the shuttle forcefully.
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You'll
have to destroy the boosters and shuttle before it rises out of
range(much like Einhander). However, there's gun turrets and enemy
aircraft to stop you.
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To
clear this quick, have your laser powered up to level 2. Without
it, it makes it really hard to destroy the shuttle in time.
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