Oh,
the PC Engine….retro system of choice for most shooter fanatics.
And Nexzr Special is one of the reasons for that. Part of the Summer
Carnival line, which had something to do with competitions and gamers
meeting to see who could rack up the biggest score (I’m not sure
of the whole story…). NS is a great oldschool shooter, yet it still
has that almost incomplete feel to it. While still a good seven
levels long, and slightly above average in the challenge department
for the average player, Nexzr just seems to need a little more work,
like a face lift to make it a great game.
Here’s
the number one stand out problem that someone should have caught
before this game left the development room: no secondary weapon.
Yep…just your shot button in this game. Perhaps button two is disabled,
or sleeping, or maybe I have to collect bombs first? No….just regular
shot. Weapons can be changed, though, with some pretty cool ones
to boot. There’s a Raystorm like homing laser, options that run
right up to enemies and keep shooting till they’re dead, and a rapid
fire normal shot for example. But no STINKIN bomb! At least make
the second button do something, even taunt like in a fighting game...
Ignoring
that painfully obvious deficiency, NS is still a great game. Bosses
get creative, and can sometimes be a challenge. There is a shield
icon, so thankfully this is no one-hit-wonder. But even with the
option of a time attack mode, NS left me feeling a bit short. Gameplay
is strictly old style one button shoot-em-up, that I can’t really
say much about, cause either you understand it and love it, or it’s
not your cup of tea.