Walls
all over, in this section. It gets a little complicated. Those
guys in the middle eventually get loose and give chase.
Even
at the boss the walls still play with you. Just stay away from
any horizontal or vertical connections, and you will be safe.
The boss itself is pretty easy.
Level
three, the tribute to "Pengo"!. Here, when you shoot an ice block
it gives way for a second, then snaps back. This calls for some
quick action on your part.
(Pengo
rules! [**humms 'Popcorn'**] - Akira)
The
typical smashable barrier ice section.
Now
a new element: those grey machines push the blocks for you. This
game is getting very creative!
A
small meteor shower to keep your attention.
Now
you have to navigate the blocks like a maze, with flying enemies
coming at you. Can you walk and chew gum at the same time? Hope
so.
The
ice boss is really cool (no pun intended). Chip away the frozen
layers until you reach the core, while all the time dodging the
two icepicks that dart out periodically. He gets really fast when
almost dead.