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Level
four, the rock/sand level (this game follows Gradius a whole lot
too….). That green machine is pulling the floating rocks towards
it, with you caught up in the middle. Try to take it out quickly.
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We've
replaced the regular space debris with new Foldier's "laser in
a rock". Let's see if anyone can notice the difference.
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Some
artist wanted to leave his/her mark on this forsaken planet, so
they carved fire breathing lions then left. Hate when that happens.
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I
HATE a boss that has its own personal walls……this isn't too bad…..watch
out for forward shots, or…..
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...reversed
shots. You have a split second to react as you can see the laser
charging up. Remember, the whole contraption is moving at the time
also. |
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Looks
like the upstairs apartment left the water running again….. |
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An
aquatic miniboss, just wait till it gets behind you and blast
the circle.
(My
eyes hurt!! - Akira)
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Here's
another recycled boss, from other games like Atomic Robo Kid (shudder….)
Guns keep popping out the top and bottom, while missiles blast
out the center. Again, it gets mighty fast when crippled, so be
ready.
When
you see these missile launchers spring up, he's almost dead. Here's
some advice from the experts: "Shoot a lot. If something is headed
toward you, move. Try not to get killed."
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So
the battleship level is now last... interesting. You fly around
the ship, and eventually through it, with mechs like this on your
tail. Must be a war going on in the background.
Check
out the next page for the final confrontation
between good and evil. Or something.
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