ESP. Extra Sensory 
              Powers.
              [ I thought ESP stood for Extra Sensory Perception 
              - Felix the Cat ]
              
              Over time there have been reports of people with these powers. The 
              ability to read minds, move objects, turn the car on without keys, 
              and so on, these people have been feared throughout time. Of course, 
              none of that is actually true, but there is one thing for sure---ESP 
              makes good ground for video games. One of those games is ESP Ra.De.
              
              Truly a great shmup, ESP Ra.De. (ERD from now on), puts you in the 
              shoes of several "gifted" young individuals fighting against some 
              sort of evil. There's your generic loner anime guy, your typical 
              saucy anime chick, and lastly, a young girl. Quite a motley crew, 
              to say the least. Each character goes through the stages in a different 
              order, until the final boss. I've only played through the game with 
              one character, so forgive me if I'm leaving out something important. 
              
              Each characters ESP allows them to fly over the cityscape, and they 
              also each have 3 attacks. All of these attacks can be charged up 
              repeatedly by grabbing plenty of stereo-typical 'P's. The first 
              attack is usually your standard straight-forward rapid blast, the 
              second is an explosive attack that must be recharged between firing, 
              and the last is a super powerful attack. This attack can be used 
              in two ways. The first is to just fire a huge blast of fire forward. 
              This blast neutralizes all enemy fire for the time it's in the air. 
              The second way is to hold down the attack button, initializing a 
              force-field of sorts, which will save you temporarily, and then 
              fires an extra long super blast. However, keep in mind that you've 
              got only got so much energy for your super attack, and using it 
              too much will leave you screwed. Along with all these attacks, you 
              also have a life bar, but it really just counts as your live count, 
              since losing all life puts you in game over.
              
              The graphics in this game are excellent, which is to be expected 
              from a 1998 shmup. Most of the objects in the game are 3d rendered, 
              such as the humans and backgrounds, while most of the enemies are 
              the usual 2d hand-drawn fare. This is very pleasing to the eyes, 
              and the graphics are never cluttered or confusing, besides the intense 
              action in the game itself. The rest of the game is just as fantastic 
              as the graphics. The game has a very smooth learning curve, slowly 
              easing it's way up in difficulty. At the beginning of the game, 
              you can make it through nearly unharmed using minimal amounts of 
              of effort. However, the game gets much harder very fast, until pretty 
              much the an entire stage is dodging screens of bullets. 
              
              The bosses are huge, and very interesting, often having many attacks 
              at many different times. Lastly, the stages are varied, and of perfect 
              length. However, there are only 5 stages in the game. This is really 
              the only problem of ESP Ra.De. 
              
              Easily one of the finest shmups of all time, ESP Ra.De. is a must-play 
              for anyone who has ever been even relatively interested in shmups.