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               Where 
                that puffy-cheeked red guy used to be now stands a warp leading 
                to another section of level one. This adds lots more depth to 
                this game. 
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                Be sure to browse the shops, as FZ2 offers some new items and 
                weapons. 
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                A log jammers nightmare!? Dodge the redwoods while aiming for 
                the eye in the center. 
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               It’s 
                now much easier to tell what is foreground and what is background. 
                Try to memorize where the boss warp is, which will be a red warp, 
                and only functions when all the generators are taken out. 
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               As 
                you shoot each section of this boss, the head gets closer and 
                closer to the ground. Dodge accordingly. 
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               Sorry, 
                this is off track a bit, but I saw pictures of Slipheed 2 yesterday, 
                and boy, I can’t wait for that one... 
              (Silpheed 
                2 = zZzzZZz - Akira) 
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               Shooting 
                thin air will sometimes reveal a hidden shop, usually at the top 
                or bottom of the screen. Notice how infinitely cooler these items 
                are, some which increase your life bar! 
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               Giant 
                ice cube? Window pane? Someone’s portrait of an eye? YOU decide... 
              (Gamecube 
                - Akira) 
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               All 
                shooters must now have a snake, a battleship level, and a fire 
                level. NO EXCEPTIONS! 
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               Snake/dragon, 
                no difference. 
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