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Where
that puffy-cheeked red guy used to be now stands a warp leading
to another section of level one. This adds lots more depth to
this game.
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Be sure to browse the shops, as FZ2 offers some new items and
weapons.
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A log jammers nightmare!? Dodge the redwoods while aiming for
the eye in the center.
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It’s
now much easier to tell what is foreground and what is background.
Try to memorize where the boss warp is, which will be a red warp,
and only functions when all the generators are taken out.
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As
you shoot each section of this boss, the head gets closer and
closer to the ground. Dodge accordingly.
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Sorry,
this is off track a bit, but I saw pictures of Slipheed 2 yesterday,
and boy, I can’t wait for that one...
(Silpheed
2 = zZzzZZz - Akira)
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Shooting
thin air will sometimes reveal a hidden shop, usually at the top
or bottom of the screen. Notice how infinitely cooler these items
are, some which increase your life bar!
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Giant
ice cube? Window pane? Someone’s portrait of an eye? YOU decide...
(Gamecube
- Akira)
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All
shooters must now have a snake, a battleship level, and a fire
level. NO EXCEPTIONS!
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Snake/dragon,
no difference.
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